v0.1 release


WELCOME

Hi everyone. This is my first post, first update, and essentially my first game. Until now, I've been developing the game just for fun, but now I've decided to release it officially. Mainly, I want to work on it diligently and consistently.

Description: In this update, the main focus is on implementing Offline Progress, along with numerous programming changes to expedite future development.

UPDATE CONTENT:

Added:

  • Offline progress: Now your progress is saved even when the game is turned off (this also applies to achievements).
  • Added upgrades for skills.
  • The skill bar is now collapsible.
  • Various minor graphical and systemic changes.

Changes:

  • Modified behavior and appearance of mercenaries.
  • For easier gameplay, I moved the skill purchases to a separate tab.

Fixes:

  • Double boss escape no longer crashes the game.
  • It's no longer possible to manually adjust the monster's life slider by dragging.
  • Achievement slider now works correctly.








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